Audrey M. Hendriawan

Welcome to my portfolio.

My name is Audrey Mariella Hendriawan, a 3D artist from Indonesia. I am a graduate of 3dsense Media School Singapore and have most recently obtained a Bachelors' Degree in the University of Hertfordshire.I specialize in 3D modeling and am well-versed on the general modeling pipeline, having done work on props, characters and environment modeling. I also do some 2D illustration on the side, mostly as a hobby.During my studies I have grown familiar with the use of Autodesk Maya, Zbrush, Substance 3D Painter, Marmoset Toolbag, XGen, Arnold Renderer, Mari, Unreal Engine 5, Photoshop, and Marvelous Designer.Feel free to contact me via any of the links below.

A video compilation of my best work.
In case the embed fails or takes a while, the video is accessible here.

Additional work can be found here, together with further breakdowns with explanations.

A lookdev piece I did of Guts from the series Berserk over the course of 6 months.

The first game character I have ever created, produced and rigged within 3 months' time.

A heavily stylized game environment largely done in Unreal Engine 5 which introduced me to new texturing methods, such as trimsheets and tileables.